5 Bad: Ground Effects
In order to solve the
clearance speed problem associated with previous leagues, the deli
provides many ground effects that monsters generate when they attack or
die.
In theory, players are encouraged to move and create a sense of
crisis for speed. Because fog continues to appear at almost every level,
it is difficult for players to discern whether the ground is safe until
it is too late, resulting in many frustrating deaths in the league.
Since fog sometimes weakens the player's movement speed, these effects
become more difficult to deal with.
4 Bad: The Simulacrum
In
"Path Of Exile" forward mapping, wave-based tasks are rare. With strong
player abilities, there is a persistent task that can push your build
to the limit.
However, the endurance task comes down to fighting in
the arena, which is never suitable for fighting enemies with a higher
health than Path Of Exile's end game Atlas boss. The player enters a
random Act center city and fights one of the twenty waves of weird mobs.
Each wave is more difficult than the last wave, and even reaches
ridiculous difficulty. And the boss can immediately kill the most
awkward player while absorbing millions of injuries per second. The
reward is also random, and the cost of this encounter is 300 fragments,
which requires dozens of maps to get. Fortunately, you can buy
POE Currency through IGGM, which can save you a lot of time when gathering maps.
3 Bad: Boss Fights
Every
enemy in Path Of Exile is affected by Delirium's smoke technician.
While in it, the enemy has additional modifiers, which will make them
afraid of fighting in exchange for more loot.
These expand to the
boss battle of the game, or should be expanded. In practice, before you
have a chance to kill a Delirious boss, Delirium's mist will roll over,
removing their extra modifiers and loot rewards. When in the battle of
the leader with immunity, this game experience is even worse.
2 Bad: Mirror Spawns
In
order to start a delirious encounter, you need to find a mirror and
walk through the mirror to create fog. The problem is that the mirror
can be generated anywhere on the map.
This may lead to a treasure
hunt game where players are looking for mirrors to maximize the reward
of fog. To make matters worse, in some cases, the mirror will block the
corridor leading to the boss or the exit. In some cases, the building
that hopes to skip the alliance mechanism will not be realized. The
generation of the mirror should be close to the generation point of the
player, not randomly generated around the map.
1 Bad: Performance
Since
"Breach league", almost every update has degraded the performance of
"Path Of Exile". In the Delirium League, the game reached a stable
breakthrough point.
The map is often confused due to loading assets
or poor connection to the server. With the latest patch, the problem
cannot be completely solved. Certain ground and particle effects will
not be rendered, resulting in unfair deaths beyond the player's control.
Fortunately, there are many types of alliances. Players can choose to
play in the best match with themselves. At the same time, if you
Buy POE Currency, you can enhance your game experience and make it easy for you to pass the game.