Legit low lvl players commonly won't camp in an uncommon map for hours to spawn elite bosses, nor do many or them can deal with them easily (without massive marijuana use and death counts). They often, but go to theme dungeons or PQ to get a faster and less boring lvling up manner, while spiders never do this.
So my proposal is, remove or nerf the fall rate of maplestory2 boss and elites in routine maps, but maintain it and increase drop speed in maps with pre-quests (like mushroom kingdom, kritias) and pt quests to make the system really benefit to actual players, and encourage them to play game content not grind unlimited in a map.
More product of games at Mmogo!If you want to buy,welcome to https://www.mmogo.com/Maplestory-2/Mesos.html!
Pinnwand