P.S. To give more insight , ever because I start playing walnut nearly 9
Cheap Maplestory 2 Mesos
decades ago, I have always made a character using it suffix as "ghost",
and I've made a lot of characters because I began. For Nexon to filter
the name out makes me feel like I have been prohibited to create any
fresh characters. And in a sense I am letting that occur by refusing to
create anymore new characters before this is fixed. So this is not only a
"it would be fine if Nexon did this" petition to me, it is something
which means a great deal for me. I would love to earn a Shade along with
a Kinesis this winter (not to overlook all of the NX I'd spend should I
be in a position to earn those figures).
Witch Malady's dialog
is long and tedious. Items can only be purchased one by one, and can
only be cooked by one. Cooking one item means going through 6 or 5
dialogue boxes (and choosing an option in each, which means that you
can't even junk the NPC Chat key). And you have to cook up a dozen
intermediate items before you can produce a solitary Stew, which is
pretty much the only one of Malady's concoctions that is still helpful.
The
approach is long and it's painful and it provides an edge to
individuals that would like to violate the rules and macro the process
in their keyboards or controllers.
I feel that collecting the
required materials is already tedious enough, so the crafting process
can be streamlined without making the whole occasion a "freebie."
The
simplest fix is to include a "how many do you want to buy/make?"
Question to Malady's conversation before she chooses your items and
provides you your benefit and exp. She'll need to check that you have
sufficient materials, which you have
MaplestoryM Mesos sufficient space in your inventory for the rewards, before she performs the transaction.
Pinnwand