XONE and PS4 von smrtsmiths Blog




With new Kick Off modes plus some welcome on-pitch enhancements, as well because ever-engaging Ultimate Team and today the Champions League license, FIFA 19 would be the most complete football gaming package available. Sadly, Career Mode and Pro Clubs remain stale and they are in dire need of any refresh. Regardless, FIFA is nearer to representing Sky Sports' vision of football than FUT Coins ever--for better along with worse.
FIFA has struggled about the pitch to use past few iterations, with matches deteriorating to frustrating slogs. For years we're unable to try out FIFA like football is played in actual--instead we have been zig-zagging the ball within the pitch and abusing pacey wingers to breach the opponent's defence to swing within an unstoppable cross for the equally unstoppable header. FIFA 19's matches will be more natural plus much more varied within the way they unfold, mainly because EA finally has all of the pieces needed for making it so. Although it introduced a slower pace in FIFA 18, the modern iteration finally makes this work by securing players' responsiveness. Through passes work again, and in addition they (as well as player pace) seem to be within a good place in comparison to its balance--neither under- nor overpowered, as has been the truth for long. Buy FUT Coins 19's ball still doesn't feel as satisfying as PES 2019's, but it really does no less than feel something just like the real-life sphere it's imitating.
FIFA 19 includes new tactical selections for wannabe managers to fiddle with, like how many players you wish to commit at corner kicks and whether you would like your full-backs to over- or under-lap. These are undoubtedly welcome, and tactical adjustments to your defensive technique--press after possession loss, constant pressure, and leave are among five alternatives on that front--make a tangible impact in-game, enabling you to further tailor your play style.
However, the much-vaunted new feature of game plans is often a bit of any mess. You can create different tactics for several in-game situations before a match then quickly switch between them for the pitch, but any change to a single game plan, together with default starting plan, isn't automatically reflected with your other four plans. So say you choosed to switch your wingers over for example particular match or tweak your formation to counter an opponent's star player; that change are going to be lost if you switch the signal from attacking or defensive throughout a match. This isn't a dealbreaker obviously, however it inevitably ends to you spending more time inside the team management menu, that is exactly the style of admin work this feature must have eradicated. And rapidly added depth of options, nearly all AI teams still behave within a broadly similar (and sometimes unrealistic) way--Wigan Athletic managing to secure their way to avoid it of my press with sublime one-touch football would be a difficult that you take.

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Von smrtsmith
Hinzugefügt Feb 22 '19

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