Path of Exile's Delve League Update Includes Graphical Improvements von smrtsmiths Blog




While Path of Exile generally look good for an ARPG, it's great to find out Grinding Gear Games continually upping the experience's graphics over recent years. With the launch in the Delve League on August 31 which introduces a fresh infinitely scaling dungeon known as the Azurite Mine, Path of Exile is usually upping its graphics game POE Chaos Orb by having new lighting and shadow elements.
    “Previously, the sport engine didn’t support point light shadows in any respect, playing with Delve league we really wished to introduce the moving light mechanic with the Crawler which wouldn’t work without,” GGG says. “This is whenever we had the concept of using screen space shadows to be a very fast approach to render POE Exalted Orb shadows for many people point lights on the watch's screen at precisely the same time. […] This approach wound up even better than there we were expecting. The game looks a good deal better lit from lower down and it also’s faster for most lights than conventional shadows. We thinking about using this inside main game a great deal more within the future.”

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Von smrtsmith
Hinzugefügt Mär 19 '19

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