FPS drops from lots of things happening on the watch's screen at once will quickly be a thing in the past when Path of Exile Version 2.4.0, a.k.a. Atlas of Worlds, rolls in September. Aside through the change to multithreading, the expansion team has additionally
POE PS4 Currency optimized the overall game’s particle effect system. Depending on whether your CPU has AVX support or you cannot, these improvements could significantly increase performance by as much as 4.more compared to version 2.3.0 from the game.
In a forum post from lead programmer Jonathan Rogers, he briefly explains adjustments made for the system and just how it affects the experience’s performance. Rogers also reminds players how the optimizations are limited to your CPU side and
POE Orbs PS4 should have no influence on rigs where slowdowns may be blamed within the graphics card.
Watch the state trailer for Path of Exile: Atlas of Worlds below or jump over on the game’s official forums for more information.
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