Path of Exile's latest expansion, Synthesis, reworks spellcasting—and melee combat will probably be given similar attention in the
POE Items following expansion to correct its "clunky" feel, Grinding Gear Games claims.
The 3.7.0 expansion, due in June, will target improving animations and adjusting the numbers behind certain melee skills, though the dev team may also be currently "experimenting" with changes to accuracy, feedback for hitting and missing in melee, melee splash damage, leech, fortify, melee base types, movement skills plus the melee damage stuck just using certain items.
They will also be working on
POE Chaos Orb changes to "various Ascendancy classes" as well because passive skill tree, the tutor said in a forum post.
Pinnwand