ESB Gold of the very first dungeon seemed very suggestive and the narrative background is level, actually during the expedition you will come with countless dialogues which can assist you to better understand what's going on, enriching above your entire cultural baggage in view of Elsweyr, expansion on which Bethesda goals a lot.
ESO Mobile Gold dungeon in Wrathstone is Frostvault, which will direct us via a dwarf crypt filled with traps, automata and goblins. This trip, unlike Depths of all Malatar, turns out to be slightly more complicated, both from the perspective of the longevity of the dungeon and the difficulty of the directors. One of the most interesting bosses of this expedition is Vault Protector, a huge well-characterized iron pile, but over all capable of delivering very very strong blows. Additionally to confront the directors of the dungeon you'll be requested to coordinate with the associates of the group, especially against directors like Icestalker, who will spawn a very large amount of enemies, complicating not only the experience. From the point of view of the characterization of this scenario we have maybe noticed a bit more care, likely given by the various hurdles and traps to be defeat, which add that extra bit of calmness into the experience.
As usual, the introduction of dungeons is also accompanied this time by new sets of gear, to be exact, each dungeon adds three new sets, as well as a new skin and a new pet. Furthermore, the two dungeons add fresh collectibles, provides and objectives to the game. The output of this DLC was accompanied with the launch of the update 21, free for everybody and that goes to present a guidance system based on the areas we will see, a brand new Battleground map, PvP rewards, passive skill changes, upgrades to the guild merchant and a whole lot more.
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