Worst part of the rng Maplestory M Mesos the chances von Maplestory2Ms Blog

 

Worst part of the rng Maplestory M Mesos the chances are just absurd and the sum that can do them is demoralizingly minuscule, about 4 attempts a week which will likely all neglect and all you can do is simply grind treva or guild coins for perhaps 2-3 more attempts in the event that you grind for the whole week nonstop that is only crazy, socketing I think its largely fine except for your 500k meso fee on obtaining accessories which is just too much in my opinion.

It is a massive rng meso sink which will only drive you bankrupt because you were unlucky, the worst part is that stone are in fact necessary for raids outside cdev due to the absurd hp raise the supervisors obtained. When you shove fail after neglect after neglect to your own players they simply get demoralized and quit, does not help there's literally no point in getting better equipment, no gratification for anything you do, whatever you can do it just chat with friends, shame everybody is simply asocial in this sport so nobody talks, you can't find an authentic communal guild, they are all super attempt tough and really unfun, someone I understand reached rank 1 in cdev clears for some time, got recruited in a try hard guild which just made them stop. ?

Its funny, when I saw this announced and eventually launching after teasing it for a long time, I was determined NOT TO PLAY. I associate and bot population and matches. Each and every game I have played has a horribly skewed exploitation variable and inadequate bot counters. Yet still, I have dragged into the match anyway, and was horrified as somebody who had done beta localization for MS1. I rolled a Priest as my primary and was instantly worried that level cap could be reached in a single day, ruining the value and achievement feelings from being able to level up, then the devs state the time gates and RNG would be to'make the game longer' when they killed the very first thing that makes a game sustain gamers.

Once I hit Hard dungeons and had been Maple story M Mesos performing them on multiple characters, I discovered something else about about the RNG; most enchant rolls irrespective of course are elemental resistances, normally 0.03%, making it a junk stat. And I got two weeks of drops getting resistances. No Piercing, No Accuracy, not one for performing Chaos raids, REQUIRED. They claim they removed KR's



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