WoW Classic vs WoW Retail:part2
The higher the level, the harder it is to
upgrade
The biggest difference between the Retail
version and the Classic version is the basic difficulty of the game. The
Classic version of World of Warcraft is really hard, especially when you are
playing against players of similar ranks. It is very common to have monsters in
the 3-5 team battle. A Paladin can kill 3 monsters between 1 and 20, but with 5
monsters at the same level as normal equipment, you will be in danger. The mobs
are often crowded together and multiply without warning. Since the creatures in
the classic version of World of Warcraft have their own independent levels, you
can adjust the difficulty of the game according to the choice of different game
locations. A place with a low monster level will help you complete the task,
and a place with a high monster level will help you upgrade the level. It will
be very difficult to play in an area where the task is orange or red. In
general, there are fewer tasks, and you may need to travel long distances (or
just kill monsters) to complete a level and browse through more content. In the
"classic", I have to be careful about the mobs to pull out and their
relative to my level. I also have to make sure that I have mastered the mana
and health values before the multi-rape fight, and I have
to heal every time I contact. In the Retail version, I almost never stop eating
and drinking. Every time vanilla Warcraft gold is insufficient, I will go to https://www.mmowts.com/wow-classic-gold
to buy, and the price will not be very expensive, the transaction is fast. This
makes me very fond of it.
In the World of Warcraft Retail version,
all creatures are at the same level as you. They have poor life points and you
can slowly attack them. This level of monsters means that the game provides a
flat difficulty curve. However, in the classic World of Warcraft, there are
some tasks that are extremely difficult. In the Retail version, the task
difficulty is static and stays at the original level. The difference in the
difficulty of this kind of task is part of the reason why the Retail version
and the Classic version of Warcraft are different on the upgrade level. But in
the Retail version of Warcraft, there are more tasks waiting for the players to
challenge. These tasks are concentrated in the same area to make it easier to
find, highlight task items, and have more moving points in the early areas.
When you don't have a mount, these flying points are shown in bold gold.
In the classic version of World of
Warcraft, if I see someone escaping from a group of enemies, it is because they
are about to die. In the Retail World of Warcraft, if someone is chased by a
group of enemies, it is because they gather to carry out more effective
slaughter. If I had to find a difference in the two games that caught the
essence of the game, that's it.
Classic is not necessarily a challenge, but
you can play it if you like. The upgrade of the game version of the World of
Warcraft is not challenging. The only exception was when I walked into the
death mine (a copy of 5 people) and started killing the elite monsters alone.
If you try 1v1 early in the game, then the classic version of the gold elite
will be more suitable for you. In the Classic version, I have to be careful to
choose the monster that suits my level. Otherwise, if I choose a higher level
monster, the game character will die very badly. But in the Retail version of
World of Warcraft, I don't have to worry about it all.
Pinnwand