Animal Transformation When Osamodas get to Dofus Kamas von Rskingdoms Blog


"Animal Transformation When Osamodas get to Dofus Kamas the fourth summoning charge in a household, they transform. When this occurs, the Osamodas's allies gain a bonus based on the creature family of the transformation if they're within two cells of him or one of his Summons. Osamodas are really generous with their teammate". For the last hour ive been looking for what these buffs are cant find anything. Where the buff should be its jsut letters and numbers. I know that it's a beta but theres a great deal of info missing.

I like what Shadowofdeath is stating. Playing around on the beta with all the sacrier these days, the blood stacks felt unworthy and takes way to long to use. I feel as the charms that dmg ourselves should provide us a pile of bleeding and spells use the stacks for a effect such as the brand new coagulation up. Adding at a mechanic for just two spells that use that mechanic is idiotic. None of our other spells interact with bleeding so whats the point.Having more charms that can either give or use the bleeding up piles would make for more compelling game play and more options. Either using up blood piles do much more damage have better map manipulation or to survive or to cure up.

I really do love the concept of getting more dmg and decreased dmg shot at lower lvls of hp but with the system functioning predicated off% hp, erosion can seriously screw a sac up. While taking dmg, we lose on our dmg and resist. I know this seems broken but maybe having an ability that uses up blood stacks to bring back some of Kamas Dofus Retro For Sale our erosion hp(without healing us) to somehow mitigate it. To assist us keep a fantastic quantity of maximum hp so we could actually use the new hp mechanic(since our dmg and resist will rely on our hp today ).

Pinnwand

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