Acquiring the bad buy wow classic gold classes up will automatically penalise the fantastic classes. You take part of the pie from the decent courses. That's a penalty. This eco process is what the majority of those advocates for WoW Classic wanted. By making even one course change you will demolish the whole ecology of it. No thanks. If u create feral and guardian great - what's the point of playing a warrior, even when there is a course that can dps - tank and cure at a whim of a spec change. You haven't changed warrior but by buffing the overall category of druid you have just demolished the warrior. Eco system. It's not about private glory - vanilla is about the great team function meta where each category constitutes the weakness of the other.
When I started playing in vanilla I didnt even know exactly what a stunt was. I didnt even know what an instance was. It was a whole world that functioned gradually as you played and I never had a target using WoW Classic I only loved playing. I remember having a friend over and the only thing we did for an entire night was just exploring new zones end up at The Shimmering apartments as lvl 15 ish noobies just having fun. It was astonishing. Now I will play WoW Classic casually and enjoy gradually progressing my character. I think WoW Classic turned into what it is today because it tried to accommodate to the young adult male mindset and Activision wanting to squeeze our pockets. I guess people will play hardcore now around as well to become the most bad ass around and that's completely OK and even a cool thing. However, for most people it will be casual pleasure. If it stays mostly unchanged and the servers gets stable with the number of players I will imagine I'll have an may play one of the competitive courses, and determine how good I could get with this. And the idea that in case you join a guild as any particular course and be genuinely forced to play the spec that performs well is just not true for 80 percent of the raiding guilds that will form.
I think you're coming from a strange place when you appear to believe that individuals expect WoW Classic to be just like a new adventure. People wanted WoW Classic BECAUSE they played and understood WoW Classic, they did not want a new fresh encounter. Also just re-balancing the numbers is a dumb idea which I bet you gave no thought in any way. It could be OK in PvE but boosting damage or reducing mana prices for weaker classes could have a massive impact in PvP, largely for hybrid classes which are not nearly as feeble in PvP since in PvE. Fundamentally it is a horrible idea to alter the numbers only, they would have to modify the courses completely if they had been to try to equilibrium vanilla. Why is it that people like you act like PvE is the one thing that matters in WoW Classic and don't offer a single idea about how this impacts the PvP'ers??
I think it's going to be a fantastic while before WoW Classic becomes stale. I played WoW Classic, from launching but TBC. I never tanked or treated, and I just set foot MC once, that was my entire raid experience. The only thing I did that I had been kind of"proud" of, was getting equally dal'rend swords on my rogue. For me this will be a chance to experience WoW Classic again, yet this time with much more skill and comprehension of what im doing, in all the regions that I either never got around to, or classic wow gold wasnt aware of. And I mostly play older games, Supreme Commander(2007), Age of Empires 2(1999), Red Alert 2(2000) and occasionally Heroes of might and magic 3(1999). To me those games are timeless WoW Classics whom I keep returning to, and I expect WoW Classic will become one of these:-RRB-?
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