The cloud of the new coronavirus is now covering the entire world. The
good and evil of human nature and the good and evil of the country are
all exposed in this epidemic. This can't help but be reminiscent of the
virtual worldview and life outlook presented in the popular role-playing
game "World of Warcraft". Did the game happen to show the decisions
humans made in the face of an epidemic ten years ago? For further
understanding, please understand MMOWTS, an excellent store with a large
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As
we all know, World of Warcraft has been popular for 15 years and is far
ahead in the game industry. Most gamers have witnessed the trend of
World of Warcraft sweeping the country. Therefore, we can't help but
think that this epidemic-like game can be applied to the research center
of covid-19
The loyal players of World of Warcraft know that in
2005 the game produced a startling gameplay. Its general content is to
let a destructive effect called "corrupted blood" attack thousands of
players , Which often leads some novice players into a maze of dead
ends. This game mode is called "Benefit". Just like the corona virus
that is currently popular, gamers can infect each other when they are
close.
One week after the gameplay went online, the effect was
too hot. To prevent it from spreading beyond containment, Blizzard was
forced to restart each Warcraft server. World chat will erupt after the
city fell, and former World of Warcraft player Nadia Heller said, "We
are not only paying close attention to the guild chat, but also the
world chat to understand where we should not go.
The epidemic of
corrupt blood attracted the attention of epidemiologist Dr. Nina
Fefferman, who was also involved in the new World of Warcraft game
events. In the game, Dr. Nina Fefferman (Nina Fefferman) was deeply
inspired, and promptly talked with his colleague Dr. Eric Lofgren (Eric
Lofgren). Two years later, the two doctors jointly published a paper
detailing what humans would do when an epidemic swept the world. "We are
studying infectious diseases in the future, which will make us more
familiar with epidemics and be prepared at all times," said
mathematician Fefferman.
The game also attracted the attention of
Dr. Dmitri Williams, an associate professor from the University of
Southern California. He is also a loyal player in World of Warcraft, but
his point of view is different from Fefferman. He believes that the
game The world is virtual and does not really map the objective world.
"In general, people think that the game should never appear offline. It
is recommended that novice players and even some senior players should
understand the development process of the game and understand the unique
culture in the game before playing the game. Only in this way can you
make in-depth Correct judgment, complete the target task, "Williams
said.
Regarding Williams's remarks, Fefferman still insisted that
although the game content in "World of Warcraft" only describes virtual
space, but in this corrupt blood event, it reflects the real human
stress response. Although the players in the game are only playing
roles, they also see the personality of each player, their personality
is throughout the game.
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