Tera publisher’s new project is really a real-time strategy game ‘for all of us’ von zw1100s Blog

The publisher, which runs the massively multiplayer online role-playing game Tera, announced a fresh real-time strategy game today, Battleplans. While RTS games usually demand a lot of practice and patience to master, En Masse claims that Battleplans should have a lower barrier of entry. This could make a choice attract players that typically shy away from the genre. It will appear first for PC, using a mobile version following later. Mobile releases are necessary, since that Tera Gold PS4 industry was worth $34.8 billion in 2015. RTS games familiar with dominate the PC scene, but multiplayer online battle arena titles (MOBAS) have eclipsed them in popularity. StarCraft II could be the only RTS that stays a popular esport — that's important, because through an esports scene for the game can vastly grow its player base and gives new marketing opportunities.

Chris Lee, chief executive officer of En Masse, told GamesBeat that players will share information between the PC and mobile versions, and that he also asserted both will support cross-platform multiplayer. This is really a rare feature to the RTS genre.

“We’ve chose to launch on PC first since it allows us to get player feedback and data for making faster changes to your game without worrying about time lag from the mobile submission process,” Lee said. “It also provides us an opportunity to Buy Tera Gold XBOX more readily build relationships with our community, which can be something were very enthusiastic about.”

As based on how the game plays, Lee described the defensive section of Battleplans as much like a tower-defense game, while offense will concentrate on choosing heroes and support units.

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