When I first played Runescape I had been a snivelling preteen
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with too much time on his hands. It was the only game of its own size
and scale I had access to - all it took was a dial-up online connection
and a browser window. As an added bonus, that meant I could play with it
both at home and in school. Ten years on, despite cataclysmic changes
and additions, its own distinctive brand of overall accessibility is
still going strong at a world where free MMOs are commonplace, and you
don't need to await your parents to get off the phone to log in.
Related:
talking of free MMOs, here are some to test out in case your Steam
pocket is empty. I recently attempted to log into to a very old email
accounts, which I can only do by hunting down an even older login for
Runescape. A username can bring back a lot of memories as it occurs,
especially one such as g0ds1ayer94. This saga got me thinking: what's
ol' Runie like nowadays? Fuelled by nostalgia, I created a new account
and started exploring the dream world of Gielinor once again.
In
the ten years I've been away, Runescape has gone from a fantasy-themed
chatroom into a fully fledged MMO, complete with its own annual
festival, a card game twist off and sufficient content to produce
12-year-old me weak at the knees. If you can think it, you have to
really download the most recent version of the game.
It is a game that's preserved many of its own players
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via constant updates and unrivalled audience interaction; log off for a
month and you may have missed something the community will be
referencing for the upcoming few decades.
I logged off for ten
years.In that time, Jagex have canned their old tutorial island,
included a totally new combat system, overhauled the entire game engine
five times and filled the game universe with approximately 200 new
quests. And those are only the largest changes: Runescape has also
received around 650 other attribute updates in that time, not to mention
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countless patches and fixes that have also been deployed. The fact that
Jagex eliminated the Wilderness for 3 decades still feels like an
insult into some previous self - even though I was not playing at the
moment.
Returning after so much has changed is uncanny, since
basically it is exactly how I remembered it in 2006. Ten years has done
nothing to weather this beast.
Pinnwand