The easiest fix would be to include a "how many do you want to
buy/make?" Question to Malady's conversation before she chooses your
items and gives you your reward and exp. She will need to check that you
have sufficient
Maplestory M Mesos for sale stuff, which you have sufficient space in your inventory for the rewards, before she performs the transaction.
The
cooler fix is to alter Malady to utilize the crafting system, very
similar to Beefy's Kitchen. Give her a Sack (shop NPC for buying things
with Dark Tokens) and also a Cauldron (crafting NPC for cooking items
based on her own recipes), and the built-in functionality of these kinds
of NPCs will care for the amount issue. The only tricky bit is that a
few of her items could be crafted two different manners. I am not sure
if the crafting system may manage two recipes which yield the exact same
item. Also, using this system won't give exp (but may provide Diligence
exp).Reboot Update Preview
Happy Holidays! Join us for one of
our biggest upgrades, which provides you with a whole new world to play!
Go back to MapleStory's RPG roots in Reboot, where you can fight tough
creatures and earn all your items through hard labour. We are also
making sweeping changes to the skills of every job in order to improve
the efficiency of their tasks with regard to one another. Several new
systems are coming online--including a means to examine your damage
output and combat effectiveness, new Hyper Stat Points to boost your
stats as you gain amounts beyond Lv. 140, and Transfer Hammer, which
allows you to transfer certain info and enhancements from 1 item to a
higher level thing. Your favorite holiday events are returning, along
with a couple of new ones. All of this and more, in the Reboot update!
The brand-new Reboot world is
Maplestory 2 Mesos
becoming added to MapleStory! Within this world, creatures are more
powerful and give more EXP. As you fight, you are going to receive
significantly more mesos, as well as equipment relevant to your
character's job. Useful items are made to be accessible through
gameplay, so some items will not be available from the Money Shop, or
may only be sold for mesos instead. Item enhancement is simplified, and
trades are handicapped. Rather than purchasing what you need from other
players or the Cash Shop, you will earn it naturally through gameplay
since you collect items and grow more powerful!