Not sure why GGG has never understood just what the essence connected with an ARPG is (killing stuff). We are playing a trading simulation at this time, and that is really a huge issue.
Either make trading in game, such as
POE Trade an AH or take away the ability to trade, while making drop rates realistic.
GGG staff are such passionate people, but this is really something annoys me a whole lot about their game.
Now were talking. Yes, ARPG is around
POE Items killing stuff. Plus, it is around upgrading to kill all the more stuff.
I think that GGG is mindful of that fact. Yet, they chosen to support trading. For some players, it maybe is THE unique feature of PoE.
Pinnwand