How to finish the PC Link Event in MapleStory M von Sletrrys Blog

Either that or you are out of chance, however, the probability of that occurring anyway are slim to none to begin with. Also, nexonNA could automatically prohibit phone numbers from all countries outside the serviced countries, thus making it harder for Maple M Mesos chinese meso farmers to work (they'd need a massive supply of American/canadian phone numbers and corresponding telephones available to create more bots).

Ok, I know I've written about Hayato a few times already in the past, however I really, really feel he's rather underpowered. However, that seems to be the only real thing to him. His 1v1 skill, Shinsoku, seems fairly underwhelming, even with Hypers considered and even a decent piece of funding. This endangers him worst, frees him at least for most major bosses (Empress, Hard Magnus, to name 2).

Besides that, I think that Hayato, for it is present underpowered standing, is quite hard to buff with out getting overpowered. It's already kind of a bully class early to mid match (Lv. 30-130) in terms KSing potential because of his mobbing skills, plus his blisteringly fast strikes.

If one were to adjust the harm%'s of his Sanrenzan, or even add extra attack lines, it makes him overpowered. Maybe if Shinsoku needed a greater% damage per line, it can help matters, but I'd suggest including a dab of some kind to his kit.

Now, abilities aside, I believe there is an even greater reason he doesn't get as much love from gamers: his command. Granted, he has 60% mastery from the very beginning, but that will be buy Maple Mobile Mesos. Other classes get 80% control, maintaining their harm relatively steady. Hayato? His damage jumps around as far as he does. There's also the issue of his attack multiplier (that is very hard to adapt in a means that's balanced).

Pinnwand

Keine Kommentare
Du musst dich anmelden, um Kommentare zu schreiben