Its funny MaplestoryM Mesos once I saw this declared and finally launching after teasing it for a long time, I was determined NOT TO PLAY. I associate and bot population that is hefty and Nexon games. Every single game I have played has a horribly skewed manipulation factor and inadequate bot counters. I rolled a Priest as my primary and was instantly worried that level cap could be reached in a single day, destroying the value and accomplishment feelings from being able to level up, and then the devs say the time gates and RNG would be to'make the game last longer' when they murdered the very first thing that makes a game sustain players.
After I hit Hard dungeons and was performing them on multiple personalities, I discovered something else concerning about the RNG; many enchant rolls regardless of class are elemental resistances, typically 0.03%, making it a junk stat. And I have two weeks of drops. No Piercing, No Accuracy, None REQUIRED for doing Chaos raids. They assert they removed KR's microtransactions out of our game, then hide the fact that there are multiple items that were outright removed indefinitely. Ever notice that the'lock stat' scrolls if re-rolling enchants doesn't exist? Were you aware identifying keys in KR gives heaps of potions rather than 200 B1 secrets? Or you cant make your own potions withotu spending enormous amounts of materials to restore 800 HP? Maybe this is Nexon's' game I have played. ?
The home design, is great, the game's aesthetics good. But eventually I realized that combat was very dull, essentially all courses have 1 spammy skill you use all the time, 1 ability that does BIG damage but has a longer cooldown, and then some rather buff skill. That is pretty much it. Life skills in higher positions starts to take 2+ hours every day, and half of these are USELESS, you simply grind them for decorations. Despite how good I felt about the game coming in I found myself getting to the point at which I dreaded logging on. I could not wait to complete my chores in Maple2 so I could log out and perform with something fun. I had a blast that was HUGE and began playing with MHW, battle felt like it mattered, and it was the exact same thing every time. ?
I really don't think the mill is the problem as far as the grind is done and RNG is managed. The game has very little incentive for players raids are restricted which makes players grind several personalities, along with your stats are excessively reliant on how great your fortune is. This can be fixed by adding incentive eliminating tape limits, and supplying system without being so luck based to raise your gear. The game in itself plays great, and I really like. I hope they work on making the changes that are desired and will stick with the sport. ?
Obviously it is. Played for a couple of times with my s/o and honestly. It left me wanting to perform with maple that was regular. There is not any challenge where I had been. I felt just like the pool nly progress I got was from playing with narrative pursuit. And those were boring. The critters feel empty and rancid, the abilities are meh. Idk it is not ok entertaining to me. Enough I changed back to maple1 and grinded through Maple M Mesos the occasion that was burning and sensed bored/satisfied. The look meh to me although I really like the world games that they place in maple2 along with the house building. Repetitive not in the fun manner (is there a fun repetitive?) Anyways I dont see a point to enjoying apart from creating a home or whatever.
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