Suppose I
found a superb project over the game, but I do not require it now (maybe
doesn't necessarily fit my current role, or I currently have a better
role). Usually, I will try and "sell" it - publicly list it and wish to
replace it with another player to acquire a certain currency. The idea
is the fact, during any real free market, this project might have no
value in my opinion - but it really does preserve value for other
people, therefore we can make us both better by swapping (assuming she
has provided me with some value) Something) in turn).
In principle, I can try and replace it together with the different devices I need (as opposed to some Buy POE Currency items). But such as the real world, this barter transaction has numerous shortcomings that contain almost never been used.
As
with many role-playing games, so as to trade, both players need to be
in the same game area. This seemingly insignificant requirement actually
produced natural friction over the transaction. Usually, when I am
within the game, I play games perfectly - while a potential buyer sends
me a message nevertheless he is enthusiastic about what I am selling, I
have to halt what I am doing then meet A buyer area (among the towns or
players "hidden"). If both players are accustomed to Path of Exile Currency
trading within the POE, this process normally takes less than a minute,
however, it is a little annoying and partially breaks the overall game
flow.
So ever before I decided to quit selling equipment at a
price below a clear price (1 "chaos ball"), believing that the smaller
profit is just not worth the time I spend - I would rather continue
playing the overall game itself. If the device doesn't sell at the least
1 "chaos" eventually, I just do away with it to release my "store"
storage.
Basically, I have determined the exchange should have a net
profit of a minimum of 1 "chaos" or otherwise not at all - it is my
"exchange price" (with respect to the difference between players,
certainly).
In an expression, this effect can result in compared to
the transaction costs in real-world stock markets - the exchange itself
runs on the small area of each transaction is a brokerage fee, creating
friction.
Pinnwand